Sometimes we like to make things more complicated than they are. Zone running is a classic example. What is intended as a simple system designed to get combo blocks at the point of attack results in lots of confusion about who to block and where the hole is. To be honest I have gotten scared off by the zone at times, but it is definitely the dominant scheme at this time, and some teams do it better than others. This little blurb is an excellent demystification, particularly since the discussion often veers off into "if there's a 3 and a 1 tech...